Combat Type
Number of Fights
Enemy
Analysis
Damage Reduction
Actions Since Moving
On Legs
Tiles Run
Enemy Behavior
Bonus Targeting
Treads
Siege
Distance
Particle Charger
Kinecellerator
Salvage Targeting
Recoil Reduction
Weapon Cycler
Melee Analysis Suites
Standard
Imp.
Adv.
Exp.
Force Boosters
Standard
Imp.
Adv.
Actuator
Actuator Array
Bonus Momentum
Initial Momentum
Speed
Sneak Attacks
Armor Integrity Analyzer
Core Analyzer
Target Analyzer
X-axis
Show Loot
End Condition
Dataset Name
Chart Name